Monday, June 7, 2010

Cetacean Week: Day Two

Today: Architecture!

Although the cetaceans can easily breathe underwater, they prefer living in a dryer habitat. It makes it easier to do things like cook and talk and...anything that isn't swimming. They still like living underwater, away from the other races, so that limits their options.


When available, Cetaceans prefer to build homes and cities in underwater caves that contain dry air pockets, pictured above. Their building style tends to look pretty natural; they carve their homes quite literally into the rocks, and if there isn't enough space their engineers can figure out a way to build a stone house that looks like they found it. They've also found ways to siphon oxygen into these little pockets so they don't suffocate.


failing natural air pockets, they'll cut their homes into anything they can find and build "air bubbles" around them. This naturally takes more time, but it works just as well. Above is probably a cheap apartment complex. Nicer ones are built mostly on the same level and have a bubble surrounding the whole thing instead of just each living space.

Sunday, June 6, 2010

Cetacean Week: Day One

So, it looks like I hit 300 posts yesterday! Woohoo! It just so happens to coincide with the day I decided to dedicate an entire week to one elemental race of Ethera.

I will start with my favorite and the one I know most about: the Cetaceans, also known as the "water people."


First, let's take a look at that stat hex I made, shall we? An explanation of the stats if they were used in an RPG:
STR - Physical strength. This would calculate into attack power and probably stamina/HP.
DEF - Physical defenses. This would factor into defensive power, of course, and would probably play a bigger role in calculating stamina/HP.
SPD - Speed. Factors into evasion and how often the character would attack.
INT - Intellect. It basically boils down to magic attack and would also be used to determine when a character learned offensive spells.
WIS - Wisdom. Basically magical defense and also used to determine what healing/support spells a character can learn.
SKL - Skill. A kind of odd parameter, think of it as a magic parameter FOR SCIENCE! It would probably add a little to evasion or something, too.

So, as you can see from the hex above, the Cetaceans are pretty fast and technologically advanced, but magically challenged. Their basic str/def is about as close to average as they can get with this system.



Two cetaceans, a boy and girl. More on their characters later--today it's all about biology. As a fantasy world, Ethera has a tendency to look the other way towards common sense, which is why the Cetaceans--largely mammals--have both gills and lungs and can switch between the two with ease. Most of them live in underwater cities and are fully equipped for it with double eyelids and webbed hands/feet. Surgery can be performed to remove the webbing from the hands of infants and children--this makes it much easier to use tools/work. Over time cut webs have come to symbolize lower classes, and simply showing your hands can be a sign of status.

Cetaceans, notably, have the least sexual dimorphism of any race.

Common skin colors are blue, green, and grey; hair colors are dark variations of those plus purple. Some more fishlike birthmarks such as stripes are uncommon (but not unheard of).

Saturday, June 5, 2010

Hey, it's him!


What happened to him, anyway? Two seconds ago he was on the blog every day...

Friday, June 4, 2010

Uniforms for that Dating Sim


The school's a bit lax with uniform requirements.

To say the least.

Thursday, June 3, 2010

Oh Crap

Oh crap I totally forgot about this blog aaaaa

Well, today... I "statted" the races of Ethera. I don't want to post them all yet, so here's a preview of sorts:


I have a surprise for you all Sunday. Please look forward to it.

Wednesday, June 2, 2010

Return of the Elements


Right: Genderflipped version of yesterday's wood person.

Left: Matt Smith as The Thing, or a very, very early concept for my Earth people.

Tuesday, June 1, 2010

Elements Revisited


This is the wood element guy. His race is known as Xylem. It may also need a redesign, as though his race is fairly obvious from his color scheme, his race was mixed up twice by two different people (one put him as air, the other fire) when he was just a sketch.

Also new coloring style? Just don't expect to see it often.