Sunday, October 31, 2010
Saturday, October 30, 2010
LILY'S NEW DESIGN PART 50 BILLION
I can't quite decide how I want it to look. Do I change her hair so there's not as much going on with the face? Do I change the stripes on the side? How about the bottom of the jacket? Where does she keep her pistols if she can't easily pull them out of the jacket? What do I do with the boots?
It will be a long time before I get this ironed out.
Friday, October 29, 2010
Thursday, October 28, 2010
Wednesday, October 27, 2010
Tuesday, October 26, 2010
Monday, October 25, 2010
Sunday, October 24, 2010
NMC!
First off, the little kids I promised you. Admittedly, some came better than others, and I didn't include two (Roland and Ethan) because they looked plain SD, not like tiny kids.
Also today we have something of a finalized design for adult Ethan! Which is good because for a while there he looked different every picture. Decided to emphasize thinness overall; I think it gives him the sort of "broken" look he needs.
Also today we have something of a finalized design for adult Ethan! Which is good because for a while there he looked different every picture. Decided to emphasize thinness overall; I think it gives him the sort of "broken" look he needs.
Saturday, October 23, 2010
Revisiting Sprited-girl
As I'm developing her world, I realized it's cold, and a haltertop and short shorts aren't going to keep a girl warm. So I'm re-doing her sprite from the ground up, dressing her in much more practical clothing.
...So what's she for? It's a little dubious that the story will be told right now, so that's my secret for the time being.
Friday, October 22, 2010
Thursday, October 21, 2010
Wednesday, October 20, 2010
NMC Stuffs.
Tuesday, October 19, 2010
A strange compulsion
Monday, October 18, 2010
Sunday, October 17, 2010
No Art Tonight
Lots and lots of frivolous and time-consuming HW.
I'll try to make it up to you at some point in the near future.
I'll try to make it up to you at some point in the near future.
Saturday, October 16, 2010
Friday, October 15, 2010
Not Much to Say
Thursday, October 14, 2010
Wednesday, October 13, 2010
Tuesday, October 12, 2010
Ahh! Fake Monster
If I ever did another adventure game like Blur, I'd really like to have a good reader analogue. I want the character several people control to be immersive--to be them and everyone else playing at the same time. I've seen this achieved a few ways in other adventures--people who participate actually appear as characters, player character is a robot on the fritz, etc. An adventure idea I have brewing in mind involves a monster raising sim (a la pokemon), so... here would be the player analogue for that.
A sentient monster that contains several hundred souls within a single body. These souls do not share a single hivemind--a few do, but many are capable of independent thought. Although his DID behavior can creep some people out, he's usually pretty friendly and has served as a private doctor and servant of the main character's family. When they set out on their quest, he's by their side to guide them.
Monday, October 11, 2010
Sunday, October 10, 2010
Saturday, October 9, 2010
Friday, October 8, 2010
Thursday, October 7, 2010
Wednesday, October 6, 2010
Mushman + Apology
Tuesday, October 5, 2010
Monday, October 4, 2010
Sunday, October 3, 2010
Saturday, October 2, 2010
Friday, October 1, 2010
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